Mortal Kombat 4 Moves List


Alternate Character Colors

The alternate costumes can be attained by rotating the character's icons which can be done now by simply holding Start and pressing any of the action buttons. The number of rotations determines the cosutme you will get. Some characters have 3 costumes, while some have 4.

Name 2 Flips 3 Flips
Kai 1P red/new bow staff leather jacket/club
Raiden modified mk2 costume/blade wheel standard red/kali dagger
Shinnok 1P red/broad sword 2P black/boomerang
Liu Kang black jacket & white headband/jagged 2P blue/jagged sword
Reptile MK3 ninja suit/jareks bastard sword 2P red/club
Scorpion grey skull/mace 2P orange/jarek bastard sword
Jax white top & pants/blade staff 2P purple/kali dagger
Reiko 1P red/jagged sword 2Pblue/boltcaster
Cage 1P blue/kali dagger tux/pistol
Jarek 1P green/hammer 2P red/hammer
Tanya 1P yellow/ice rod modified black and grey costume/hammer
Fujin 1P blue/club 2P brown/bladed staff
Sub-Zero frozen limbs/axe 2P unmasked/jagged sword
Quan Chi 1P blue/cages scimitar 2P red/boltcaster
Sonya 1P green/kali dagger purple costume & no hat/mace
Noob Saibot Flip Reiko's Icon according to the following chart:
          0 Flip - Standard Black Costume
          1 Flip - Unmasked, No Ninja Costume, Still Black
          2 Flips - A Lighter Shade of Black
          3 Flips - White-Hooded Costume
All of his costumes come with the Sickle

JOHNNY CAGE

Weapon: Bowie Knife (F - D - F - LK)

Moves

Shadow Kick: B - F - LK
Split Punch: BL+LP
Shadow Uppercut: B - D - B - HP
Low Fireball: D - B - LP
High Fireball: D - F - HP

Finishers

Torso Rip: F - B - D - D - HK (close)
Decapitation: D - D - F - D - B (close)
Goro's Lair: B - F - F - LK
Prison Stage: D - F - F - HK

FUJIN

Weapon: Cross Bow (B - B - LP)

Moves

Spin Throw: F - D -  F - LP (hold LP to spin)
Levitate Opponent: F - D - F - HP
Slam Opponent: B - F - D - LK (when Levitating)
Dive Kick: D+LK (in air)

Flying Knee: D - F - HK

Finishers

Exploding Arrow: Hold RN - BL x 4 (sweep)
Wind Skinner: D-F-F-U-BL (outside sweep)
Goro's Lair: B - F - B - HP
Prison Stage: D - D - D - HK

GORO

Weapon: None

Moves

Fireball: F - B - HP
2 Hand Backhand: F - F - HP
Stomp: F - F - B -HK
Big Kick: B - B - HK
Fierce Uppercut: D - D - HP
Ground Stomp: B - F - D - D - HK

Finishers

????: ?
????: ?
Goro's Lair: ?
Prison Stage: ?

JAREK

Weapon: Black Dragon Sword (F - F - HP)

Moves

Cannonball: B - F - LK
Vertical Cannonball: F - D - F - HP
Ground Slam: B - D - B - HK
Fireball: D - B - LP

Finishers

Heart Rip: F - B - F - F (close)
Eye Lasers: U - U - F - F - BL (outside sweep)
Goro's Lair: B - F - F - LP
Prison Stage: F - D - F - HK (close)

JAX

Weapon: Spiked Klub (D - F - HP)

Moves

Ground Wave: F - F - D - LK
Dashing Punch: D - B - LP
Backbreaker: BL (in air) (close)
Missile: D - F - LP
MultiSlam: LP(close), RN+BL+HK, HP+LP+LK
HP+BL+LK,HP+LP+HK+LK

Finishers

Arm Rip: Hold LK for 3 secs - F - F - D - F - Release LK
Head Clap: B - F - F - D - BL (close)
Goro's Lair: F - F - B - HP
Prison Stage: F - F - B - LK

KAI

Weapon: Ghurka Knife (D - B - LP)

Moves

Falling Fireball: B - B - HP
Rising Fireball: F - F - LP (can be done in air)
Flying Uppercut: D - F - HP
Super Roundhouse:
D- F - LK
Handstand: BL+HK (BL to return to feet)
Hand Spin (while on hands): Hold LP+HP
Head Kick (while on hands): HK
Chest Kick (while on hands): LK

Finishers

Overhead Rip: (BL) U - F - U - B - HK (close)
Fireball Decap: U - U - U - D - BL(outside sweep)
Goro's Lair: B - F - D - HK
Prison Stage: F - F - D - BL

LIU KANG

Weapon: Dragon Sword (B - F - LK)

Moves

Fireball: F - F - HP (can be done in air)
Low Fireball: F - F - LP
Flying Kick: F - F - HK
Bicycle Kick: charge LK, release

Finishers

Dragon Morph: F - F - F - D - BL+HK+LK (sweep)
Throw + Shoot: F - D - D - U - HP (close)
Goro's Lair: F - F - B - HK
Prison Stage: F - F - B - LP

NOOB Saibot

Weapon: Sickle (F - F - HK)

Moves

Teleport: D - U
Fireball: D - F - LP(can be done in air)
Air Throw: BL(next to opponent, in air)

Finishers

????: ? 
????: ?
Goro's Lair: F - D - F - HK
Prison Stage: D - B - B - HK

QUAN CHI

Weapon: Mace (QCB - HK)

Moves

Air Throw: BL (close, in air)
Green Skull: F - F - LP
Weapon Steal: F - B - HP
Air Stomp: F - D - LK
Slide: F - F - HK

Finishers

Leg Rip : Hold LK for 5 secs - D - F - D - F - Release LK
Impersonator: U - U - D - D - LP (outside sweep)
Goro's Lair: F - F - B - LK
Prison Stage: F - F - D - HP

RAIDEN

Weapon: Warhammer (F - B - HP)

Moves

Lightning Bolt: D - B - LP
Teleport: D - U
Torpedo Dive: F - F - LK (can be done in air)

Finishers

Electrocution: Hold (BL) F - B - U - U - HK (close
Impale: D - U - U - U - HP (close)
Goro's Lair: F - F - D - LP
Prison Stage: D - F - B - BL

REIKO

Weapon: Spiked Klub (D - B - HP)

Moves

Teleport: D - U (BL to throw when close)
Flip Kick: HCF - HK
Shurikens: D - F - LP
Circular Teleport: B - F - LK

Finishers

Torso Kick: F - D - F - LP+BL+HK+LK (close)
Multi-Shurikens: B - B - D - D - HK (outside sweep)
Goro's Lair: F - F - D - LK
Prison Stage: D - D - B - LP (close)

REPTILE

Weapon: Battle Axe (B - B - HK)

Moves

Acid Spit: D - F - HP
Invisibility: BL+HK
Dash Punch: B - F - LP
Super Krawl: B - F - LK

Finishers

Face Chew: Hold HP+LP+HK+LK - U
Acid Puke: U - D - D - D - HP (outside sweep)
Goro's Lair: D - D - F - HK
Prison Stage: D - F - F - LP

SCORPION

Weapon: Long Sword (F - F - HK)

Moves

Spear: B - B - LP
Teleport Punch: D - B - HP (can be done in air)
Air Throw: BL (close, in mid-air)
Flame Spit: D - F - LP

 

Finishers

Toasty: B - F - F - B - BL (past sweep)
Scorpion Sting: B - F - D - U - HP (close)
Goro's Lair: B - F - F - LK
Prison Stage: F - D - D - LK (close)

SHINNOK

Weapon: Battle Staff (B - F - LP)

Moves

Unknown




Finishers

Skeleton Hand: D - B - F - D - BL+RN (close)
Two Hand Smash: D - U - U - D - BL (close)
Goro's Lair: D - F - B - HP
Prison Stage: F - F - B - LP

Impersonations
Fujin: F - F - B - HK
Jarek: B - B - B - LK
Jax: F - D - F - HK
Johnny Cage: D - D - HP
Kai: F - F - F - LK
Liu Kang: B - B - F - HK
Quan Chi: F - B - F - LK
Raiden: D - F - F - HP
Reiko: B - B - B - BL
Reptile: B - B - F - BL
Scorpion: F - B - LP
Sonya: F - D - F - HP
Sub-Zero: D - B - LP
Tanya: B - F - D - BL

SONYA

Weapon: Wind Blade (F - F - LK)

Moves

Energy Ball: D - F - LP
Leg Throw: D+LP+BL
45° Bicycle Kick: B - B - D - HK
Square Wave: F - B - HP
Air Throw: BL (close, in air)
Cartwheel: B - D - F - LK

Finishers

Kiss of Death: D - D - D - U - RN (sweep)
Leg Split: U - D - D - U - HK (outside sweep)
Goro's Lair: F - D - F - HP
Prison Stage: D - B - B - HK

SUB-ZERO

Weapon: Ice Scepter (D - F - HK)

Moves

Freeze: D - F - LP
Ice Clone: D - B - LP (can be done in air)
Slide: LP+BL+LK


Finishers

Head Rip: F - B - F - D - HP+BL+RN (close)
Uppercut: B - B - D - B+HP (outside sweep)
Goro's Lair: D - D - D - LK
Prison Stage: D - U - U - U - HK

TANYA

Weapon: Boomerang (F - F - HK)

Moves

Fireball: D - F - HP
Downward Air Fireball: D - B - LP (in air)
Splits Kick: HCB - LK
Corkscrew Kick: F - F - LK

Finishers

Kiss of Death: D - D - U - D - BL+HP (close)
Neck Twist: D-F-D-F-HK (close)
Goro's Lair: F - F - F - LP
Prison Stage: B - F - D - HP